![]() ![]() Many behind the scenes tweaks and memory leak fixes.New code to make it so the game doesn't confuse Mechamountie for Mason.Special boxing trainer no longer drops boxing gloves on death.Ammo Emporium Dog no longer drops his claws on death.AI followers should now get out the same side of the car as the player.Fix for a UI exploit that let you skip events.Fixed a particle effects issue when smashing trees and bushes.Reduced items spawning behind immovable objects.Dirtier Yallmart floors, as a test to maybe make the world more filthy.Characters in Canada Crossing now invincible for a bit at the beginning of the round.Fixed a bug with swapping a knocked bow with another.Character strength added to bow draw speed.Charge-based ranged weapons now use reload for shot time and cooldown for melee, like regular guns. ![]() Mansion kitchens now have a small chance of haunted tableware.Mansions now have haunted furniture, the ULTIMATE weapon.Secret city bunkers how have a 30% chance of green turret, 10% chance of red.Removed pistol, snubnose, regular rifle from forest bunker end loot, added both turret types.Replaced ghost mansion turret rewards with haunted tableware set and 3-5 food.Tableware added to kitchen loot table, spatula chance halved (NERF). ![]()
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